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Swap magic 3.6 elf
Swap magic 3.6 elf











  1. Swap magic 3.6 elf upgrade#
  2. Swap magic 3.6 elf ps2#

To add an entry, use the settings page to map a program or action to a button. If you are running LaunchELF for the first time, there will be no entries set up on the main screen. Designed for launching programs quickly, LaunchELF responds to a key press on the Playstation 2 controller by executing the corresponding program linked to that button.Īll buttons, minus the D-PAD and Select launch the specified program or function when pressed. LaunchELF's main screen is in essence a button handler. Apart from the main screen, Circle usually represents OK or Accept, while Cross represents Cancel or Back. The other buttons on the control pad activate certain functions depending on what item is focused, and what screen the user is on.

swap magic 3.6 elf

The directional pad (D-PAD) controls to focus or highlighted entry on the screen. Through the use of the Playstation 2 controller, the user is able to control LaunchELF directly onscreen. ULaunchELF allows the user to access its functions through a graphical user interface (GUI). The "x" represents your PS2's region - I for Japan/Asia, A for America and E for Europe.

Swap magic 3.6 elf ps2#

The PS2 Independence Exploit looks for the boot executable in mc0:/BxDATA-SYSTEM. Most modchips look for the Devolution Boot Executable in mc0:/BOOT/BOOT.ELF or hdd0:/_boot/boot.elf. The last three options require uLaunchELF to be stored on a storage medium generally only accessible from the Playstation 2.

swap magic 3.6 elf

You can however boot LaunchELF from CD/DVD and use it to copy itself to the desired location on your memory card or hard drive.

Swap magic 3.6 elf upgrade#

It is less favourable to the other methods since it is harder to upgrade the program, and frequent swaps are required in order to use the program. The first two options are often used by users who have a Playstation 2 which is incompatible with the exploit and do not have a modchip, but have a Swap Magic.

  • Use M.R.Brown's PS2 Independence Exploit to allow boot from memory card when an assigned PSX disc is inserted.
  • Use your modchip's Devolution Mode 2 (DEV2) to allow direct boot from hard drive on system startup.
  • Use your modchip's Devolution Mode 1 (DEV1) to allow direct boot from memory card on system startup.
  • Use Swap Magic 3.6's USB functionality to boot mass:/SWAPMAGIC/SWAPMAGIC.ELF from USB mass storage device.
  • Depending on your system setup, you may consider using one of these methods. Most users run the program from either the hard drive or memory card, but it is also possible to run LaunchELF from CD or DVD. LaunchELF is designed to run in a variety of situations.

    swap magic 3.6 elf

    Note: These docs are not current, and are based off of uLaunchELF 3.51 Starting uLaunchELF

  • Locating the Settings File LAUNCHELF.CNF.












  • Swap magic 3.6 elf